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Exploration game
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Devlog
character customisation (wardrobe) system
October 11, 2026
by
CaseBacon
The approach The player already had 6 stacked AnimatedSprite2D layers (body, pants, shirt, hair, shoes, weapon). Instead of hiding and showing layers, each layer swaps its SpriteFrames resource, so on...
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First prototype
October 09, 2026
by
CaseBacon
This is the first prototype of an exploration game that has no planning, it is being thought up as i go, ideas are welcome...
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