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Exploration game

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Devlog

  • character customisation (wardrobe) system
    October 11, 2026 by CaseBacon
    The approach The player already had 6 stacked AnimatedSprite2D layers (body, pants, shirt, hair, shoes, weapon). Instead of hiding and showing layers, each layer swaps its SpriteFrames resource, so on... Continue reading
  • First prototype
    October 09, 2026 by CaseBacon
    This is the first prototype of an exploration game that has no planning, it is being thought up as i go, ideas are welcome... Continue reading
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Updated 3 days ago